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Number guesserEdit

The code for it is


display dialog "Here's a game. Guess a number from 0 to 10 and if you get it in less than 6 tries, you win! Let's go!"

set repeatTest to true

set theAnswer to random number from 1 to 10

set theFirstNumber to 1

repeat while (repeatTest = true)

display dialog "Well, let's play! Enter a number from 0 to 10." default answer "It has to be a number!"

set theString to the text returned of result as number

if theString is equal to theAnswer then

set repeatTest to false

display dialog "You guessed right! It was " & theAnswer & "! You got the number in " & theFirstNumber & " tries." buttons ("Yeah!")

else if theFirstNumber is greater than 5 then

set repeatTest to false

display dialog "Too many tries. You got it in " & theFirstNumber & " tries."

else if theString is less than 0 then

set repeatTest to true

display dialog "Cannot be lower than 1!" buttons ("OK")

else if theString is greater than 10 then

set repeatTest to true

display dialog "Cannot be higher than 10!" buttons ("OK")

else

set repeatTest to true

display dialog "Sorry..that's wrong." buttons ("Ohhh..")

set theFirstNumber to theFirstNumber + 1

end if

end repeat

I'll explain the code, but I won't explain anything else.

(display dialog "Here's a game. Guess a number from 0 to 10 and if you get it in less than 6 tries, you win! Let's go!") means it will display a dialog. You would've seen this from the Hello World page.

(set repeatTest to true) means the "repeatTest" is true.

(set theAnswer to random number from 1 to 10) means that the var "theAnswer" is set to a random number from  to 10.

(set theFirstNumber to 1) means that the var "theFirstNumber" is set to the number 1.

(repeat while (repeatTest = true)) means that if the var "repeatTest" is true, it will go back to the display dialog part once there is nothing to happen.

It's another display dialog.

(set theString to the text returned of result as number) means that the var "theString" is set to the text returned of the result AS A NUMBER.

else if statement ahead!

(if theString is equal to theAnswer then) means that is the var "theString" is the same as the var "theAnswer" an action will happen. Let's just say that the action is theAction.

'theAction = ('set repeatTest to false

display dialog "You guessed right! It was " & theAnswer & "! You got the number in " & theFirstNumber & " tries." buttons ("Yeah!")) ...You know what will happen.

More to come!

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